CivHero - Civ to Civ combat changes
CivHero » Devlog
I keep wanting to make the combat in CivHero more interesting and worthwhile. I've reworked the combat significantly several times over the years, and while the monster combat is where I want it, the civ combat is still a work in progress. I've put up a new build with, among other things, some new civ-to-civ combat changes to see if they're interesting...
CivHero
Build a Civilization in 10 minutes
Status | In development |
Author | WhaleBunny |
Genre | Strategy |
Tags | 2D, 4X, civilization, Exploration, Hex Based, Procedural Generation, resource-collection, short-session, Turn-based, Turn-based Strategy |
More posts
- CivHero - Daily Challenges and Bird CardsMay 08, 2023
- CivHero big update : Records tracking and other improvementsSep 11, 2022
- CivHero - Difficulty tweaks, new featuresMar 22, 2021
- Small improvements and bug fixesSep 07, 2020
- CivHero - Pets and RewardsMay 07, 2020
- All New Art and Collectible CardsMar 07, 2020
- New Tile/Resource ArtDec 20, 2019
- Improved UX on Mobile, New Trade FeatureDec 13, 2019
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